我现在有包含片段的活性
[1],[2],[3],[4]
如果pressing按钮,[3],可以被重定向至[4]
我想实现后退按钮,如图跟随。
在pressing回来[4],它返回[3]
在pressing回[3],它返回[2]
在pressing回来[1],活动结束();
当谈到目前的实现,它完成雨后春笋般冒出来的片段的活性来代替。请你告诉我,我应该做的还是记住?
@覆盖
公共布尔的onkeydown(INT键code,KeyEvent的事件){
如果(键code == KeyEvent.KEY code_BACK)
{
完();
}
返回super.onKeyDown(键code,事件);
}
解决方案
这对我来说是一个有效的解决方案:
dialog.setOnKeyListener(新DialogInterface.OnKeyListener(){
@覆盖
公共布尔onKey(DialogInterface对话,诠释键code,KeyEvent的事件){
如果(键code == KeyEvent.KEY code_BACK){
//做你想做的背面preSSED
返回true;
}
返回false;
}
});
I am now having an activity containing fragments
[1] , [2] , [3] , [4]
If pressing buttons , [3] , it can be redirected to [4]
I would like to implement the back button as shown follow..
when pressing back at [4] , it return to [3]
when pressing back at [3] , it return to [2]
when pressing back at [1] , the activity finishes();
When it comes to the current implementation, it finish the activity instead of popping up the Fragment. Would you please tell me what I should do or keep in mind ?
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
if( keyCode==KeyEvent.KEYCODE_BACK)
{
finish();
}
return super.onKeyDown(keyCode, event);
}
解决方案
This is a working solution for me:
dialog.setOnKeyListener(new DialogInterface.OnKeyListener() {
@Override
public boolean onKey(DialogInterface dialog, int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_BACK) {
// DO WHAT YOU WANT ON BACK PRESSED
return true;
}
return false;
}
});