AS3鼠标滚轮反鼠标、滚轮

2023-09-08 15:07:13 作者:是梦不是命

嘿,我建立自定义的滚动框。当我向上滚动,此框滚动元素正在下降,当我向下滚动 - 滚动元件正在上升)。我whant扭转这一机制。我该怎么办呢? 下面我code鼠标

 进口flash.events.MouseEvent;

功能handleMouseWheel(事件:MouseEvent)方法:无效{
    如果((event.delta大于0&安培;&安培; box_mc.y&所述; 171)||(event.delta&℃,安培;&安培; box_mc.y> 135))
    {

        box_mc.y = box_mc.y +(event.delta * 3);
        sb.thumb.y = sb.thumb.y +(event.delta * 13);

        跟踪(box_mc.y);
        跟踪(event.delta);

    }
}
stage.addEventListener(MouseEvent.MOUSE_WHEEL,handleMouseWheel);
 

解决方案

所有你需要做的就是反转(在其中滚动或方向)的delta值:

  IF((event.delta> 0安培;&安培; box_mc.y< 171)||(event.delta℃,与功放;&安培; box_mc.y> 135))
{

    box_mc.y = box_mc.y +(-event.delta * 3);
    sb.thumb.y = sb.thumb.y +(-event.delta * 13);

    跟踪(box_mc.y);
    跟踪(event.delta);

}
 

通知所有我做的是把一个减号在前面的 event.delta 的值。

flash AS3实现鼠标滑轮旋转图片

Hey i built custom scroll box. When i scroll up on this box scrolling element is going down and when i scroll down - scrolling element is going up ;). I whant to reverse that mechanism. how can i do it ? Below my code for mouse

import flash.events.MouseEvent;

function handleMouseWheel(event:MouseEvent):void {
    if ((event.delta > 0 && box_mc.y < 171) || (event.delta < 0 && box_mc.y > 135)) 
    {

        box_mc.y = box_mc.y + (event.delta * 3);
        sb.thumb.y = sb.thumb.y + (event.delta * 13);

        trace(box_mc.y);
        trace(event.delta);

    }
}
stage.addEventListener(MouseEvent.MOUSE_WHEEL, handleMouseWheel);

解决方案

All you need to do is invert the delta value (or the direction in which you scroll):

if ((event.delta > 0 && box_mc.y < 171) || (event.delta < 0 && box_mc.y > 135)) 
{

    box_mc.y = box_mc.y + (-event.delta * 3);
    sb.thumb.y = sb.thumb.y + (-event.delta * 13);

    trace(box_mc.y);
    trace(event.delta);

}

Notice all I have done is put a minus symbol in front of the event.delta value.