机器人:OnDraw的不断呼吁机器人、OnDraw

2023-09-08 09:42:37 作者:无声拥抱

我有一个自定义按钮的一个问题。的OnDraw()被一次又一次地叫,我想不通这是为什么。

I have a problem with a custom button. onDraw() gets called again and again, and I can't figure out why.

public class CircleButton extends Button {

    static final int StateDefault = 0;
    static final int StateFocused = 1;
    static final int StatePressed = 2;

    @Override
    protected void onDraw(Canvas canvas) {
        Log.v("Button","onDraw()");
        switch (mState) {
        case StateDefault:

            canvas.drawBitmap(this.getDefaultBitmap(), 0, 0, null);
            break;
        case StateFocused:
            canvas.drawBitmap(this.getFocusedBitmap(), 0, 0, null);
            break;
        case StatePressed:
            /*this.setWidth(3*radius);
            this.setHeight(3*radius);*/

            canvas.drawBitmap(this.getFocusedBitmap(), 0, 0, null);

            break;
        }
        super.onDraw(canvas);

    }

    @Override
    protected void drawableStateChanged() {
        Log.v("Button","drawableStateChanged()");
        if (isPressed()) {
            mState = StatePressed;

        } else if (hasFocus()) {
            mState = StateFocused;

        } else {
            mState = StateDefault;
        }
        // force the redraw of the Image
        // onDraw will be called!
        invalidate();
    }
    ...
}

按钮的使用方式是:

RelativeLayout buttonLayout = (RelativeLayout) this.findViewById(R.id.top_layout);
CircleButton shootButton = new CircleButton(this);
RelativeLayout.LayoutParams relativeParams1 = new RelativeLayout.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);
relativeParams1.addRule(RelativeLayout.CENTER_VERTICAL);
relativeParams1.addRule(RelativeLayout.ALIGN_PARENT_RIGHT);
relativeParams1.setMargins(0, 0, -20, 0);
buttonLayout.addView(shootButton, relativeParams1);

任何想法可能是错误的?

Any ideas what might be wrong?

推荐答案

抱歉,哑失败:

this.getDefaultBitmap()有一个 setBackgroundColor(00000000); 调用它而重新触发OnDraw中。

this.getDefaultBitmap() had a setBackgroundColor(0x00000000); call in it which retriggered the onDraw.

的OnDraw() - > getDefaultBitmap() - > setBackgroundColor() - > 的OnDraw

onDraw() -> getDefaultBitmap() -> setBackgroundColor() -> onDraw