作为标题,我已经提到了下面的代码
As the title, I have mentioned the code below
CCSprite *sprite = (CCSprite *)node;
CCTexture2D *texture2d = [sprite texture];
如何从 sprite 中获取 UIImage *p?
How can I get a UIImage *p from sprite?
在你的情况下,只需将下一个方法添加到你的类中:
In your case just add next methood into your class:
- (UIImage *) imageFromSprite :(CCSprite *)sprite
{
int tx = sprite.contentSize.width;
int ty = sprite.contentSize.height;
CCRenderTexture *renderer = [CCRenderTexture renderTextureWithWidth:tx height:ty];
sprite.anchorPoint = CGPointZero;
[renderer begin];
[sprite visit];
[renderer end];
return [renderer getUIImage];
}
使用方法:
CCSprite *sprite = (CCSprite *)node;
UIImage *p = [self imageFromSprite:sprite]