我已经创建了一个中风和白色背景上使用XML的圆。这怎么可能从底部逐渐充满顶部用户操作(例如,在连续的按钮preSS)?
I have created a circle with a stroke and white background using xml. How can this be filled gradually from bottom to top on user actions(e.g. on successive button press)?
有没有免费的图书馆,可用于实现类似的事情?
Is there any free library which can be used to achieve similar thing?
我创建了一个自定义视图,将做你想做的类。有迹象表明,可以在你的布局XML设置四个定制属性:
I created a Custom View class that will do what you want. There are four custom attributes that can be set in your layout xml:
填充颜色
,颜色的 - 设置填充区域的颜色。默认值为 Color.WHITE
。
则strokeColor
,颜色的 - 设置边框圆的颜色。默认值为 Color.BLACK
。
strokeWidth
,浮动的 - 设置边框圆的厚度。默认值为 1.0
。
值
,整型:0-100 的 - 设置填充区域的价值。默认值为 0
。
fillColor
, color - Sets the color of the fill area. Default is Color.WHITE
.
strokeColor
, color - Sets the color of the bounding circle. Default is Color.BLACK
.
strokeWidth
, float - Sets the thickness of the bounding circle. Default is 1.0
.
value
, integer: 0-100 - Sets the value for the fill area. Default is 0
.
请注意,这些属性必须具有自定义
preFIX代替的机器人
preFIX在布局XML。根查看
还应该包含自定义
XML命名空间。 (请参见下面的示例。)的其他标准查看
属性 - 例如 layout_width
, 背景
等 - 可
Please note that these attributes must have the custom
prefix in lieu of the android
prefix in your layout xml. The root View
should also contain the custom
xml namespace. (See the example below.) The other standard View
attributes - such as layout_width
, background
, etc. - are available.
首先, CircleFillView
类:
public class CircleFillView extends View
{
public static final int MIN_VALUE = 0;
public static final int MAX_VALUE = 100;
private PointF center = new PointF();
private RectF circleRect = new RectF();
private Path segment = new Path();
private Paint strokePaint = new Paint();
private Paint fillPaint = new Paint();
private int radius;
private int fillColor;
private int strokeColor;
private float strokeWidth;
private int value;
public CircleFillView(Context context)
{
this(context, null);
}
public CircleFillView(Context context, AttributeSet attrs)
{
super(context, attrs);
TypedArray a = context.getTheme().obtainStyledAttributes(
attrs,
R.styleable.CircleFillView,
0, 0);
try
{
fillColor = a.getColor(R.styleable.CircleFillView_fillColor, Color.WHITE);
strokeColor = a.getColor(R.styleable.CircleFillView_strokeColor, Color.BLACK);
strokeWidth = a.getFloat(R.styleable.CircleFillView_strokeWidth, 1f);
value = a.getInteger(R.styleable.CircleFillView_value, 0);
adjustValue(value);
}
finally
{
a.recycle();
}
fillPaint.setColor(fillColor);
strokePaint.setColor(strokeColor);
strokePaint.setStrokeWidth(strokeWidth);
strokePaint.setStyle(Paint.Style.STROKE);
}
public void setFillColor(int fillColor)
{
this.fillColor = fillColor;
fillPaint.setColor(fillColor);
invalidate();
}
public int getFillColor()
{
return fillColor;
}
public void setStrokeColor(int strokeColor)
{
this.strokeColor = strokeColor;
strokePaint.setColor(strokeColor);
invalidate();
}
public int getStrokeColor()
{
return strokeColor;
}
public void setStrokeWidth(float strokeWidth)
{
this.strokeWidth = strokeWidth;
strokePaint.setStrokeWidth(strokeWidth);
invalidate();
}
public float getStrokeWidth()
{
return strokeWidth;
}
public void setValue(int value)
{
adjustValue(value);
setPaths();
invalidate();
}
public int getValue()
{
return value;
}
private void adjustValue(int value)
{
this.value = Math.min(MAX_VALUE, Math.max(MIN_VALUE, value));
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh)
{
super.onSizeChanged(w, h, oldw, oldh);
center.x = getWidth() / 2;
center.y = getHeight() / 2;
radius = Math.min(getWidth(), getHeight()) / 2 - (int) strokeWidth;
circleRect.set(center.x - radius, center.y - radius, center.x + radius, center.y + radius);
setPaths();
}
private void setPaths()
{
float y = center.y + radius - (2 * radius * value / 100 - 1);
float x = center.x - (float) Math.sqrt(Math.pow(radius, 2) - Math.pow(y - center.y, 2));
float angle = (float) Math.toDegrees(Math.atan((center.y - y) / (x - center.x)));
float startAngle = 180 - angle;
float sweepAngle = 2 * angle - 180;
segment.rewind();
segment.addArc(circleRect, startAngle, sweepAngle);
segment.close();
}
@Override
protected void onDraw(Canvas canvas)
{
super.onDraw(canvas);
canvas.drawPath(segment, fillPaint);
canvas.drawCircle(center.x, center.y, radius, strokePaint);
}
}
现在,自定义XML属性的工作,你将需要把以下文件中的你的项目/ RES /值
文件夹。
Now, for the custom xml attributes to work, you will need to put the following file in the /res/values
folder of your project.
attrs.xml
:
<resources>
<declare-styleable name="CircleFillView" >
<attr name="fillColor" format="color" />
<attr name="strokeColor" format="color" />
<attr name="strokeWidth" format="float" />
<attr name="value" format="integer" />
</declare-styleable>
</resources>
下面是一个简单的演示应用程序,其中 CircleFillView
的值控制与文件的搜索栏
Following are the files for a simple demonstration app, where the CircleFillView
's value is controlled with a SeekBar
.
我们活动
,的main.xml
的布局文件:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:custom="http://schemas.android.com/apk/res/com.example.circlefill"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="center_horizontal"
android:orientation="vertical" >
<com.example.circlefill.CircleFillView
android:id="@+id/circleFillView"
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1"
android:background="#ffffff"
custom:fillColor="#6bcae2"
custom:strokeColor="#75b0d0"
custom:strokeWidth="20"
custom:value="65" />
<SeekBar android:id="@+id/seekBar"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
</LinearLayout>
和的 MainActivity
类:
public class MainActivity extends Activity
{
CircleFillView circleFill;
SeekBar seekBar;
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
circleFill = (CircleFillView) findViewById(R.id.circleFillView);
seekBar = (SeekBar) findViewById(R.id.seekBar);
seekBar.setProgress(circleFill.getValue());
seekBar.setOnSeekBarChangeListener(new OnSeekBarChangeListener()
{
@Override
public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser)
{
if (fromUser)
circleFill.setValue(progress);
}
@Override
public void onStartTrackingTouch(SeekBar seekBar) {}
@Override
public void onStopTrackingTouch(SeekBar seekBar) {}
}
);
}
}
和演示程序的截图: