从如何使用Flash专业版制作的应用程序修复应用程序加载错误应用程序、专业版、如何使用、加载

2023-09-08 15:01:05 作者:傷心の天使

我在Mac上使用Flash专业版。我已经成功地设计并发布iOS应用程序,并编入.ipa文件,但是当我试图把它上传与应用程序加载它给了我这个错误:     错误ITMS-9000:这包是无效的提交到App Store的新应用程序和应用程序更新必须与X code 5和iOS 7 SDK构建在SoftwareAssets / SoftwareAsset(MZItmspSoftwareAssetPackage)的 我已经看到了整个网络的方式来解决这一问题进行的 Flash Builder的的,但没有对的的Flash专业版的。 我缺少一些更新还是苹果只是不接受与Flash专业版了吗?做的应用程序是否有可能为叠加闪亲过X code和我将如何去这样做? 版本信息: 的Mac OS X 10.9 闪光灯临13.1.0.226 航空3.8 IOS ActionScript 3.0中

I am on Mac using Flash Pro. I have successfully designed and published an IOS app, and compiled it into the .ipa file, but when I try to upload it with Application Loader it gives me this error: ERROR ITMS-9000: "This bundle is invalid. New apps and app updates submitted to the App Store must be built with Xcode 5 and iOS 7 SDK." at SoftwareAssets/SoftwareAsset (MZItmspSoftwareAssetPackage) I have seen across the web ways to fix this for Flash Builder but nothing for Flash Pro. Am I missing some update or does apple just not accept apps made with Flash Pro anymore?Is it possible to "overlay" flash pro over Xcode and how would I go about doing this? Version Info: Mac OS X 10.9 Flash Pro 13.1.0.226 Air 3.8 for IOS ActionScript 3.0

推荐答案

您必须使用AIR 4.0 SDK的最新版本,以便发布到iTunes Store。 3.9增加了支持的iOS 7,并为2月1日,所有的应用程序的必须使用X code 5,并支持该公布未添加至最新的4.0的更新(这是排挤出测试和投产较上周末)。

You must use the latest version of the AIR 4.0 SDK in order to publish to the iTunes Store. 3.9 added support for iOS 7 and as of February 1, all apps must be published using Xcode 5, and support for that was not added until the latest 4.0 update (which was pushed out of beta and into production late last week).

所以更新的AIR 3.8〜4.0(确保你测试!),然后再试一次发布。这应该解决的问题。此外,3.9增加了对新的iOS应用程序图标的大小,所以你必须创建一个新的图标为好。

So update from AIR 3.8 to 4.0 (make sure you test!) and then try publishing again. This should solve the issues. Additionally, 3.9 added support for the new iOS app icon sizes, so you will have to create a new icon as well.

http://www.adobe.com/devnet/air/空气-SDK-download.html

 
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