是否有可能来检查pressed键,而无需使用的KeyboardEvent?
Is it possible to check for pressed keys without using the KeyboardEvent?
我有一个ENTER_FRAME事件设置称为enterFrameHandler和我想要的功能enterFrameHandler内检查是否有键pressed。
I have an ENTER_FRAME event setup called enterFrameHandler and I want to check within the function enterFrameHandler if any keys are pressed.
通常,当我可以检查钥匙轻松地使用检查事件的关键code开关,但在ENTER_FRAME事件,这是不可能的我。
normally when using a KeyboardEvent I could check for keys easily using a switch that checks the KeyCode of the event, but in an ENTER_FRAME event this isn't possible for me.
有ENTER_FRAME事件中检查键盘的状态下的任何其他方式?
Is there any other way of checking the keyboard's state within the ENTER_FRAME event?
更新: 我发现这个AS2脚本:
UPDATE: I found this AS2 script:
onClipEvent (enterFrame) {
if (Key.isDown(Key.LEFT)) {
_x -= power;
}
if (Key.isDown(Key.RIGHT)) {
_x += power;
}
if (Key.isDown(Key.UP)) {
_y -=power;
}
if (Key.isDown(Key.DOWN)) {
_y +=power;
}
}
这似乎是在做什么,我想要的,但它在AS2,没有人知道如何'翻译'到这一点AS3?
This seems to be doing what I want, but it's in AS2, does anyone know how to 'translate' this into AS3?
在字典或对象存储关键州:
Store key states in a dictionary or object:
stage.addEventListener(KeyboardEvent.KEY_UP, keyHandleUp);
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyHandleDown);
private var hash:Object = {};
private function keyHandleUp(event:KeyboardEvent):void {
delete hash[event.keyCode];
}
private function keyHandleDown(event:KeyboardEvent):void {
hash[event.keyCode] = 1;
}
private function isKeyDown(code:int):Boolean {
return hash[code] !== undefined;
}