网格简化网格

2023-09-08 13:11:46 作者:爱淡了梦远了

我希望开发一个softare在Flex中使用papervision 3D立体物体融为一体pression(由多边形还原)。能否请你建议我一个高效的算法相同的?

I wish to develop a softare for 3D object compression (by polygon reduction) in flex using papervision 3D. Could you please suggest me an efficient algorithm for the same?

推荐答案

看看的 的网格简化算法和一个简短的调查遵循细节的参考。

Take a look at A Short Survey of Mesh Simplification Algorithms and follow the references for the details.