在MAC ActionScript开发MAC、ActionScript

2023-09-08 11:22:44 作者:魔王

我知道的FlashDevelop的窗户,但如何开发ActionScript或haXe的在Mac上?除了柔性的Eclipse插件,Flex Builder中和FDT是有ANNY好的IDE那里在Mac动作发展?我真的想知的好插件的NetBeans,但它看起来像在做这样的事情已经停止所有项目。

I know of FlashDevelop for windows but how about developing actionscript or haxe on a mac? besides flex plugin for eclipse, flex builder and FDT is there anny good IDE out there for actionscript development on mac? I would really like to se a good plugin for netbeans but it looks like all the projects on making something like this has halted.

我使用的MacVim各种插件都试过,但我从来没有得到它的工作,它看起来是一个艰苦的学习曲线得到使用vim启动。

I have tried using MacVim with various plugins but i never get it to work and it looks to be a hard learning curve to get starting using vim.

用于开发在Mac动作/ haXe的人是什么?

What is people using to develop actionscript/haxe on a mac?

推荐答案

我用TextMate的具有ActionScript包。但是,这是一个的据的从一个体面的开发环境,哭了起来。

I use TextMate with the ActionScript bundle. But, that is a far cry from a decent development environment.

FlashBuilder或FDT可能是最好的选择。我花了很多时间寻找一个良好的自由选择 - 虽然我没有在过去6个月做了检查,左右。实际的Flash IDE可能是最好的无附加成本的选择,如果您使用Flash。

FlashBuilder or FDT are probably the best options. I've spent a lot of time looking for a good free option - though I haven't done a check in the last 6 months, or so. The actual Flash IDE might be the best no-additional-cost option, if you use Flash.

有假想的方式来设置您的环境中使用X code,一个独立的编译器,以及一个或两个其他的东西,但我永远也找不到很好的文档或者有人真的把事情工作的证据。

There is supposedly a way to set up your environment to use XCode, a stand-alone compiler, and one or two other things, but I could never find good documentation or evidence of someone actually getting things working.

还有就是,或者是,Mac版本SePy的,但它是可怕的,因为一年半前,当我放弃了它。

There is, or was, a Mac version of SePy, but it was horrible, as of a year and a half ago when I gave up on it.

我已经使用FlashBuilder我的工作机器Flex的工作是,但我想我会开始使用它在我的个人计算机的Flash作品。只是还没有遇到别的,即使是接近现代的开发环境为Flash。

I've been using FlashBuilder on my work machine for Flex work, but I think I'll start using it on my personal machine for Flash work. Just haven't come across anything else that even approaches a modern dev environment for Flash.

对不起,我没有更多有用的信息。很想听到有人说不同的。

Sorry I don't have more helpful information. Would love to hear someone say different.

更新:发现了一些所谓的等建立了一个完整的开发环境中的各种要素在Mac上,使用免费工具信息。不像发生了许多事在这方面,在过去的两年。

UPDATE: Found some so-so info on setting up various elements of a full development environment on Mac, using free tools. Doesn't look like a lot has happened on this front in the last two years.

的打开code - 对于x code AS2和AS3语言定义。这又回到了2006年,但仍然是完全有益的。

OpenCode - AS2 and AS3 language definitions for XCode. This goes back to 2006, but may still be completely useful.

X $Ç $ C和Flex SDK - 有关设置code和编译X code和MXML编译环境的教程。笔者注意到,该信息可能不是100%准确,并失去了兴趣,一旦他开始使用弹性。

Xcode and the Flex SDK - A tutorial on setting up a code and compile environment with XCode and the mxml compiler. Author notes that the information may not be 100% accurate and lost interest once he started using FlexBuilder.

使X codeA全功能的Actionscript IDE - FlaXIDE - 在设置了开源工具的完整开发环境的教程。在2006年进行更新可以修改当前的工具工作(即haXe的,而不是MTASC)。

Make Xcode a Full Featured Actionscript IDE - FlaXIDE - A tutorial on setting up a full dev environment with opensource tools. Last updated in 2006. Could be modified to work with current tools (i.e. haxe instead of mtasc).

的 Flex的支持对于x code 3 - 有点对利用X code作为AS编辑器更近的信息。 2007年发布十一月​​。

Flex Support for Xcode 3 - Somewhat more recent info on using Xcode as an AS editor. Posted November of 2007.

的核心SWF:的Flex / AS3对于x code - 甚至更近的信息。这似乎是最近的事情去为使用开源或免费的工具来构建在Mac上的AS开发环境。发表于2008年七月这个项目是在谷歌code和贡献者欢迎。

Core SWF: Flex/AS3 for Xcode - Even more recent info. This seems to be the latest thing going for using open source or free tools to build an AS dev environment on the Mac. Posted July of 2008. This project is up on Google Code and contributors are welcomed.