XNA的3D物理引擎物理、引擎、XNA

2023-09-08 10:25:50 作者:如箴言般信奉

我要寻找一个3D物理引擎XNA。我听说过一些选项,但我需要的是:

I am looking for a 3D physics engine for XNA. I heard of some options, but what I need is:

免费用于商业用途(preferable开源的) 刚体动力学支持 每多边形碰撞的支持(这很重要) 在管理code - 有工作在XBOX360

你有没有使用这样的事情?你能不能推荐一下?

Have you used something like this? Can you recommend something?

推荐答案

我想看看 JigLibX 。这是JigLib发动机的C#端口,并拥有所有你需要的东西的支持。它还配备了相当多的样本,如果你有物理引擎方面的经验,应该不会太难用它来工作。

I would look at JigLibX. It's a C# port of the JigLib engine and has support for all the things you need. It also comes with quite a lot of samples, and if you have any experience with physics engines it shouldn't be too hard to work with it.

另外,你可能想看看这个线程的超过上创作者俱乐部的论坛,目前正在讨论一些XNA物理引擎。

Also, you might want to take a look at this thread over on the Creators Club forums where some XNA physics engines are being discussed.

修改同时,我忘了提,我已经使用JigLibX自己的一对夫妇的项目和它的工作原理就像一个魅力甚至做一些相当沉重的物理模拟。

EDIT Also, I forgot to mention that I have used JigLibX myself for a couple of projects and it works like a charm even doing some fairly heavy physics simulations.