我怎么知道的Soundpool已准备好使用低于2.2 SDK的目标是什么?目标、我怎么、Soundpool、SDK

2023-09-06 22:30:38 作者:叹一地红尘花败丶

这个问题是关系到this 之一。

This question is related to this one.

我设法改变我的code使用的Soundpool而不是AudioManager。了解它的工作原理或多或少。

I managed to modify my code to use SoundPool instead of AudioManager. Know it works more or less.

public class Sound {

    private static boolean sound = true;

    private static final int EAT_SOUND = 1;
    private static final int SHORT_EAT_SOUND = 2;
    private static final int EAT_CHERRY_SOUND = 3;
    private static final int EAT_GHOST_SOUND = 4;
    private static final int EXTRA_LIVE_SOUND = 5;
    private static final int INTERMISSION_SOUND = 6;
    private static final int OPENING_SOUND = 7;
    private static final int PACMAN_DIES_SOUND = 8;
    private static final int SIREN_SOUND = 9;

    private static Context context;
    private static SoundPool soundPool;
    private static HashMap<Integer, Integer> soundPoolMap;

    public static void initializeOpenSound(Context con) {
        context = con;
        soundPool = new SoundPool(2, AudioManager.STREAM_RING, 100);
        soundPoolMap = new HashMap<Integer, Integer>();
        soundPoolMap.put(OPENING_SOUND, soundPool.load(context, R.raw.opening_song, 1));
    }

    public static void initializeSounds() {
        soundPoolMap.put(EAT_SOUND, soundPool.load(context, R.raw.eating, 1));
        soundPoolMap.put(SHORT_EAT_SOUND, soundPool.load(context, R.raw.eating_short, 1));
        soundPoolMap.put(EAT_CHERRY_SOUND, soundPool.load(context, R.raw.eating_cherry, 1));
        soundPoolMap.put(EAT_GHOST_SOUND, soundPool.load(context, R.raw.eating_ghoasts, 1));
        soundPoolMap.put(EXTRA_LIVE_SOUND, soundPool.load(context, R.raw.extra_lives, 1));
        soundPoolMap.put(INTERMISSION_SOUND, soundPool.load(context, R.raw.intermission, 1));
        soundPoolMap.put(PACMAN_DIES_SOUND, soundPool.load(context, R.raw.pac_man_dies, 1));
        soundPoolMap.put(SIREN_SOUND, soundPool.load(context, R.raw.siren, 1));
    }

    private static void playSound(int sound) {
        int streamID = soundPool.play(soundPoolMap.get(sound), 0.5f, 0.5f, 1, 0, 1f);
        if (sound == OPENING_SOUND) {
            soundPool.setLoop(streamID, 2);
        }
    }

    public static void playSirenSound() throws SoundInitializationError {
        if (isSoundOn()) {
            if (soundPoolMap.containsKey(SIREN_SOUND)) {
                System.out.println("Play Siren sound");
                playSound(SIREN_SOUND);
            } else {
                throw new SoundInitializationError("Siren Sound not initialized!");
            }
        }
    }

    public static void playPacmanDiesSound() throws SoundInitializationError {
        if (isSoundOn()) {
            if (soundPoolMap.containsKey(PACMAN_DIES_SOUND)) {
                System.out.println("Play Pacman Dies sound");
                playSound(PACMAN_DIES_SOUND);
            } else {
                throw new SoundInitializationError("Pacman Dies Sound not initialized!");
            }
        }
    }

    public static void playOpeningSound() throws SoundInitializationError {
        if (isSoundOn()) {
            if (soundPoolMap.containsKey(OPENING_SOUND)) {
                System.out.println("Play Opening sound");
                playSound(OPENING_SOUND);
            } else {
                throw new SoundInitializationError("Opening Sound not initialized!");
            }
        }
    }

    public static void playIntermissionSound() throws SoundInitializationError {
        if (isSoundOn()) {
            if (soundPoolMap.containsKey(INTERMISSION_SOUND)) {
                System.out.println("Play Intermission sound");
                playSound(INTERMISSION_SOUND);
            } else {
                throw new SoundInitializationError("Intermission Sound not initialized!");
            }
        }
    }

    public static void playExtraLiveSound() throws SoundInitializationError {
        if (isSoundOn()) {
            if (soundPoolMap.containsKey(EXTRA_LIVE_SOUND)) {
                System.out.println("Play Extra Live sound");
                playSound(EXTRA_LIVE_SOUND);
            } else {
                throw new SoundInitializationError("Extra Live Sound not initialized!");
            }
        }
    }

    public static void playEatSound() throws SoundInitializationError {
        if (isSoundOn()) {
            if (soundPoolMap.containsKey(EAT_SOUND)) {
                System.out.println("Play Eat Sound");
                playSound(EAT_SOUND);
            } else {
                throw new SoundInitializationError("Eat Sound not initialized!");
            }
        }
    }

    public static void playShortEatSound() throws SoundInitializationError {
        if (isSoundOn()) {
            if (soundPoolMap.containsKey(SHORT_EAT_SOUND)) {
                System.out.println("Play Short Eat sound");
                playSound(SHORT_EAT_SOUND);
            } else {
                throw new SoundInitializationError("Short Eat Sound not initialized!");
            }
        }
    }

    public static void playEatCherrySound() throws SoundInitializationError {
        if (isSoundOn()) {
            if (soundPoolMap.containsKey(EAT_CHERRY_SOUND)) {
                System.out.println("Play Eat Cherry sound");
                playSound(EAT_CHERRY_SOUND);
            }  else {
                throw new SoundInitializationError("Eat Cherry Sound not initialized!");
            }
        }
    }

    public static void playEatGhostSound() throws SoundInitializationError {
        if (isSoundOn()) {
            if (soundPoolMap.containsKey(EAT_GHOST_SOUND)) {
                System.out.println("Play Eat Ghost sound");
                playSound(EAT_GHOST_SOUND);
            }  else {
                throw new SoundInitializationError("Eat Ghost Sound not initialized!");
            }
        }
    }

    public static boolean isSoundOn() {
        return sound;
    }

    public static void setSoundOn(boolean b) {
        sound = b;
    }

}

不过,我有我想要在启动过程中发挥着或多或少的大的音频文件。但是,如果我叫initializeOpenSound(),然后playOpening声音(),然后声音不播放与输出的logcat:

However, I have a more or less big audio file which I want to play during startup. However if i call initializeOpenSound() and then playOpening Sound(), then the sound isn't played and logcat outputs:

07-15 09:11:02.121: WARN/SoundPool(14273):   sample 1 not READY

在SDK 2.2,我会用 SoundPool.OnLoadCompleteListener 但我怎样才能使用达到同样的SDK 2.1?

In SDK 2.2 I would use SoundPool.OnLoadCompleteListener but how can I achieve the same using SDK 2.1?

编辑:我也很高兴宽度不包括监听器或类似的东西的解决方案,但任何尝试播放声音文件,直到它成功

I would also be happy width a solution that doesn't include a listener or something like that, but either try to play the sound file until it was successful.

推荐答案

从我读,如果你尝试对其进行初始化后播放声音的权利,也不会准备好,你会得到这个错误。你可以做一个加载页面,只需等待几秒钟,直到你确信声音已加载。

From what I have read if you try to play the sound right after initializing it, it won't be ready and you will get this error. You could make a loading page and just wait for a few seconds until you are sure the sound has loaded.

另外,还要确保你的文件大小不超过1048576个字节,这就是限制了的Soundpool。如果你想播放背景音乐什么的,我认为你必须使用媒体播放器。

Also make sure your filesize isn't over 1048576 bytes, thats the limitation for Soundpool. If you want to play background music or something i think you have to use media player.