我如何申请alpha渐变的图像上,这样它消失线? 现在,我要创建单元宽度的矩形,并用它来绘制位图用油漆对象与α值在一个循环中被改变。我只是做了它,因为我想不出别的。因此,一个更合适的方法会更好。
位图位= BitmapFactory.de codeStream(是);
BMP位= Bitmap.createScaledBitmap(位图,100,151,TRUE));
bitmap.recycle();
矩形Rect1的=新的Rect(0,0,100,100);
矩形RECT2 =新的Rect(100,0,101,100);
涂料粉刷=新的油漆();
canvas.drawBitmap(BMP,Rect1的,Rect1的,NULL);
而(paint.getAlpha()!= 0){
paint.setAlpha(paint.getAlpha() - 5);
canvas.drawBitmap(BMP,RECT2,RECT2,油漆);
Rect2.set(Rect2.left + 1,Rect2.top,Rect2.right + 1,Rect2.bottom);
}
像这样
P.S。我试图做到这一点的一个活的壁纸。
解决方案也许,所需的行为可能是只景色操作满足。 对于它,你应该:
prepare形状绘制RES /绘制/ gradient_shape.xml:
< XML版本=1.0编码=UTF-8&GT?;
<形状的xmlns:机器人=http://schemas.android.com/apk/res/android>
<梯度
机器人:startColor =#00FFFFFF
机器人:endColor =#FFFFFFFF
机器人:TYPE =线性/>
< /形状>
定义布局: activity_main.xml
< ImageView的
机器人:ID =@ + ID /摄
机器人:layout_width =match_parent
机器人:layout_height =match_parent
机器人:背景=@可绘制/摄
机器人:SRC =@可绘制/ gradient_shape/>
在这里绘制/照片是刚刚的JPEG可绘制文件夹;
有的建议增加以下code的活性(它实际上取决于设备的本地配置,似乎是多余的了时下> 3.0的设备):
公共无效onAttachedToWindow(){
super.onAttachedToWindow();
窗口窗口= getWindow();
window.setFormat(PixelFormat.RGBA_8888);
}
在我所观察到的以下我4.1的设备:
它看起来像梯度。我仍然不知道这是否就是你要寻找的。
How can I apply an alpha gradient on an image so that it fades linearly? Right now, I'm creating rectangles of unit width and using it to draw the bitmap with a paint object with alpha value being changed in a loop. I only did it since I couldn't think of anything else. So a neater way would be better.
Bitmap bitmap = BitmapFactory.decodeStream(is);
Bitmap bmp = Bitmap.createScaledBitmap(bitmap, 100, 151, true));
bitmap.recycle();
Rect Rect1 = new Rect(0, 0, 100, 100);
Rect Rect2 = new Rect(100, 0, 101, 100);
Paint paint = new Paint();
canvas.drawBitmap(bmp, Rect1, Rect1, null);
while (paint.getAlpha() != 0) {
paint.setAlpha(paint.getAlpha() - 5);
canvas.drawBitmap(bmp, Rect2, Rect2, paint);
Rect2.set(Rect2.left + 1, Rect2.top, Rect2.right + 1, Rect2.bottom);
}
Something like this
P.S. I'm trying to do this for a live wallpaper.
解决方案Probably, desired behaviour could be meet with only views manipulations. For it You should:
Prepare shape drawableres/drawable/gradient_shape.xml:
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android">
<gradient
android:startColor="#00FFFFFF"
android:endColor="#FFFFFFFF"
android:type="linear" />
</shape>
Define layout: activity_main.xml:
<ImageView
android:id="@+id/photo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="@drawable/photo"
android:src="@drawable/gradient_shape" />
here drawable/photo is just jpeg in drawables folder;
Some suggests to add the following code to the activity (it, actually, depends on device native configuration and seems to be redundant for nowadays > 3.0 devices):
public void onAttachedToWindow() {
super.onAttachedToWindow();
Window window = getWindow();
window.setFormat(PixelFormat.RGBA_8888);
}
After that I've observed the following on my 4.1 device:
It looks like gradient. I'm still not sure if it's what You're looking for.