我有一个一个的ImageView和一个按钮非常简单的应用程序。通过加载的第一个绘制资源我的的ImageView 指定的机器人:SRC在XML布局的标签,但在运行时我想更改它所显示的图片。要做到这一点我开始一个活动的结果,以从SD卡(意向发送到MediaStore.Images.Media.EXTERNAL_CONTENT_URI)的图像。然而,当选择了图片,我尝试更新与所选图片的URI ImageView的,但我得到的消息 java.lang.OutOfMemoryError:位图大小超过VM预算
I have a very simple application with one ImageView and a Button. The first Drawable resource loaded by my ImageView is specified with the "android:src" tag in the XML Layout, however at runtime i want to change the picture displayed by it. To do so i start an Activity for result to pick an image from the sd card (intent sent to MediaStore.Images.Media.EXTERNAL_CONTENT_URI). However when the picture is selected, i try to update the ImageView with the chosen Picture's URI but i get the message "java.lang.OutOfMemoryError: bitmap size exceeds VM budget"
我'尝试加载与我的HTC-英雄的摄像头(图片大小是1.1M左右),但没有成功拍摄的照片,似乎只用图片是小于500KB.However我需要加载拍摄的照片工作用相机。 我该如何解决呢?我在做什么错。在我看来,该code是非常简单的,应该工作。
I'am trying to load pictures taken with the camera (pics size are around 1.1M) of my HTC-Hero but no success, seems to work only with pictures that are less than 500KB.However i need to load pictures taken with the camera. How can i solve this? what am I doing wrong. Seem to me that the code is very simple and should work.
public void onClick(View v){
Intent selectImageIntent=new Intent(Intent.ACTION_PICK ,
android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI);
startActivityForResult(selectImageIntent,1);
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data){
super.onActivityResult(requestCode, resultCode, data);
if(resultCode==Activity.RESULT_OK){
Uri selectedImageUri = data.getData();
Log.i(TAG,"chosen image: "+selectedImageUri.toString());
ImageView imageView = (ImageView) this.findViewById(R.id.ImageView01);
imageView.setImageURI(selectedImageUri);//here I get the OutOfMemoryError
imageView.invalidate();
}else{
//canceled
}
}
P.S。这是唯一的应用程序应该做的,我不会创建其他对象,因此,我会想指出的是,我不使用的堆空间,其他的东西,除了显示图像。
p.s. that is the only thing the App should do, I'm not creating other objects so I will like to point out that I am not using heap space for other stuff besides displaying the image.
好像装了新的位图,我不得不回收了ImageView的显示位图前,现在它正在没有问题。希望这可以帮助别人,设置新的ImageView内容之前只需要调用如下因素的方法。
Seems like before loading a new Bitmap I had to recycle the Bitmap displayed by the ImageView, now it is working without a problem. Hope this helps someone else, just call the folowing method before setting the new ImageView's content.
((BitmapDrawable)imageView.getDrawable()).getBitmap().recycle();
因此code现在看起来是这样的:
so the code now looks like this:
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data){
super.onActivityResult(requestCode, resultCode, data);
switch(requestCode){
case INTENT_REQUEST_SELECT_IMAGE:
if(resultCode==Activity.RESULT_OK){
Uri selectedImageUri = data.getData();
Log.i(TAG,"selectedImageUri.getPath()"+selectedImageUri.getPath() );
ImageView imageView = (ImageView) this.findViewById(R.id.ImageView_of_text);
((BitmapDrawable)imageView.getDrawable()).getBitmap().recycle();
imageView.setImageURI(selectedImageUri);
imageView.invalidate();
}else{
//TODO define what to do in case the user canceled OCR or any other event
}
break;
default:
break;
}
}
请注意调用回收上的ImageView的位图。
Please note the call to recycle on the Bitmap of the ImageView.