当我发送/接收使用数据的的HttpWebRequest 的的(对的Silverlight )的小块,我测量的很小吞吐量500字节/结束了一个本地主机连接。当发送大块的数据,我得到2 MB / s,这是一些快5000倍。
When I send/receive data using HttpWebRequest (on Silverlight) in small blocks, I measure the very small throughput of 500 bytes/s over a "localhost" connection. When sending the data in large blocks, I get 2 MB/s, which is some 5000 times faster.
有谁知道这是什么原因令人难以置信的大开销?
Does anyone know what could cause this incredibly big overhead?
其他信息
在我使用HTTP POST方法 在我做了两个火狐3.6和Internet Explorer 7的性能测试都显示了类似的结果。 在我的CPU加载只有10%(四核,所以40%实际上) 在Web客户端显示类似的结果 WCF/SOAP显示类似的结果 I'm using the HTTP POST method I did the performance measurement on both Firefox 3.6 and Internet Explorer 7. Both showed similar results. My CPU is loaded for only 10% (quad core, so 40% actually) WebClient showed similar results WCF/SOAP showed similar results更新:Silverlight的客户端code我用的基本上是我自己的实现WebClient类的。我之所以写了那是因为我发现同样的性能问题与Web客户端,我认为的HttpWebRequest将允许调整性能问题。遗憾的是,并没有工作。实施如下:
Update: The Silverlight client-side code I use is essentially my own implementation of the WebClient class. The reason I wrote it is because I noticed the same performance problem with WebClient, and I thought that the HttpWebRequest would allow to tweak the performance issue. Regrettably, this did not work. The implementation is as follows:
public class HttpCommChannel
{
public delegate void ResponseArrivedCallback(object requestContext, BinaryDataBuffer response);
public HttpCommChannel(ResponseArrivedCallback responseArrivedCallback)
{
this.responseArrivedCallback = responseArrivedCallback;
this.requestSentEvent = new ManualResetEvent(false);
this.responseArrivedEvent = new ManualResetEvent(true);
}
public void MakeRequest(object requestContext, string url, BinaryDataBuffer requestPacket)
{
responseArrivedEvent.WaitOne();
responseArrivedEvent.Reset();
this.requestMsg = requestPacket;
this.requestContext = requestContext;
this.webRequest = WebRequest.Create(url) as HttpWebRequest;
this.webRequest.AllowReadStreamBuffering = true;
this.webRequest.ContentType = "text/plain";
this.webRequest.Method = "POST";
this.webRequest.BeginGetRequestStream(new AsyncCallback(this.GetRequestStreamCallback), null);
this.requestSentEvent.WaitOne();
}
void GetRequestStreamCallback(IAsyncResult asynchronousResult)
{
System.IO.Stream postStream = webRequest.EndGetRequestStream(asynchronousResult);
postStream.Write(requestMsg.Data, 0, (int)requestMsg.Size);
postStream.Close();
requestSentEvent.Set();
webRequest.BeginGetResponse(new AsyncCallback(this.GetResponseCallback), null);
}
void GetResponseCallback(IAsyncResult asynchronousResult)
{
HttpWebResponse response = (HttpWebResponse)webRequest.EndGetResponse(asynchronousResult);
Stream streamResponse = response.GetResponseStream();
Dim.Ensure(streamResponse.CanRead);
byte[] readData = new byte[streamResponse.Length];
Dim.Ensure(streamResponse.Read(readData, 0, (int)streamResponse.Length) == streamResponse.Length);
streamResponse.Close();
response.Close();
webRequest = null;
responseArrivedEvent.Set();
responseArrivedCallback(requestContext, new BinaryDataBuffer(readData));
}
HttpWebRequest webRequest;
ManualResetEvent requestSentEvent;
BinaryDataBuffer requestMsg;
object requestContext;
ManualResetEvent responseArrivedEvent;
ResponseArrivedCallback responseArrivedCallback;
}
我用这个code到来回发送数据到HTTP服务器。
I use this code to send data back and forth to an HTTP server.
更新:经过广泛的研究,我得出结论:the性能问题是固有的Silverlight V3 。
Update: after extensive research, I conclude that the performance problem is inherent to Silverlight v3.
很可能你看到的Nagle算法的影响,请尝试:
Quite possibly you're witnessing the the effects of the Nagle Algorithm, try:
this.webRequest.UseNagleAlgorithm.ServicePoint = false;
此外,Expect100Continue握手是有关SOAP服务调用的性能:
Also, the Expect100Continue 'handshake' is relevant to soap service call performance:
this.webRequest.Expect100Continue.ServicePoint = false;
UDPATE:
UDPATE:
刚刚意识到的ServicePoint是不是在Compact Framework中可用。然而,你可以通过做证明这一点:
Just realised that the ServicePoint isn't available in Compact Framework. However you can prove the point by doing:
ServicePointManager.UseNagleAlgorithm = false
或改变在应用程序配置文件的初步认识的设置,或任何equivalnent是在Silverlight?
Or changing the relavant setting in the app config file, or whatever the equivalnent is in silverlight?